Difference between revisions of "Mixly Block Category - Ethernet"
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=Begin Ethernet= | =Begin Ethernet= | ||
Initializes the ethernet library and network settings. | Initializes the ethernet library and network settings. | ||
+ | *Ethernet - Either Ethernet or Ethernet2. These are just the port to select. | ||
+ | *Mac Address - Assign a MAC address to this Ethernet connection. | ||
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=Connect to Host= | =Connect to Host= | ||
Connects to a specified IP address and port. The return value indicates success or failure. Also supports DNS lookups when using a domain name. | Connects to a specified IP address and port. The return value indicates success or failure. Also supports DNS lookups when using a domain name. | ||
+ | *Host Address - The address of the host to connect to. | ||
+ | *Port - The port to connect to on the '''Host Address'''. | ||
Read more here: https://www.arduino.cc/en/Reference/ClientConnect | Read more here: https://www.arduino.cc/en/Reference/ClientConnect | ||
− | = | + | =Connected= |
− | = | + | Returns whether or not the client is connected. Note that a client is considered connected if the connection has been closed but there is still unread data. |
− | = | + | |
− | = | + | |
− | = | + | Read more here: https://www.arduino.cc/en/Reference/ClientConnected |
− | + | ||
− | + | =Available Data= | |
+ | Returns the number of bytes available for reading (that is, the amount of data that has been written to the client by the server it is connected to). | ||
+ | |||
+ | |||
+ | Read more here: https://www.arduino.cc/en/Reference/ClientAvailable | ||
+ | =Read= | ||
+ | Read the next byte received from the server the client is connected to (after the last call to '''read'''). | ||
+ | |||
+ | |||
+ | Read more here: https://www.arduino.cc/en/Reference/ClientRead | ||
+ | =Stop= | ||
+ | Disconnect from the server. | ||
+ | |||
+ | |||
+ | Read more here: https://www.arduino.cc/en/Reference/ClientStop | ||
+ | =Print= | ||
+ | ==Without Newline== | ||
+ | Print data to the server that a client is connected to. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters '1', '2', '3'). | ||
+ | |||
+ | |||
+ | Read more here: https://www.arduino.cc/en/Reference/ClientPrint | ||
+ | ==With Newline== | ||
+ | Print data, followed by a carriage return and newline, to the server a client is connected to. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters '1', '2', '3'). | ||
+ | |||
+ | |||
+ | Read more here: https://www.arduino.cc/en/Reference/ClientPrintln | ||
=Get Request= | =Get Request= | ||
+ | Performs a GET request. |
Latest revision as of 20:08, 24 February 2017
Allow an Arduino / Microduino board to connect to the internet.
Read more here: https://www.arduino.cc/en/Reference/Ethernet
Contents
Begin Ethernet
Initializes the ethernet library and network settings.
- Ethernet - Either Ethernet or Ethernet2. These are just the port to select.
- Mac Address - Assign a MAC address to this Ethernet connection.
Read more here: https://www.arduino.cc/en/Reference/EthernetBegin
localIP
Returns the IP of this device once connected to the network. Can be used to determine the IP of the device.
Read more here: https://www.arduino.cc/en/Reference/EthernetLocalIP
Connect to Host
Connects to a specified IP address and port. The return value indicates success or failure. Also supports DNS lookups when using a domain name.
- Host Address - The address of the host to connect to.
- Port - The port to connect to on the Host Address.
Read more here: https://www.arduino.cc/en/Reference/ClientConnect
Connected
Returns whether or not the client is connected. Note that a client is considered connected if the connection has been closed but there is still unread data.
Read more here: https://www.arduino.cc/en/Reference/ClientConnected
Available Data
Returns the number of bytes available for reading (that is, the amount of data that has been written to the client by the server it is connected to).
Read more here: https://www.arduino.cc/en/Reference/ClientAvailable
Read
Read the next byte received from the server the client is connected to (after the last call to read).
Read more here: https://www.arduino.cc/en/Reference/ClientRead
Stop
Disconnect from the server.
Read more here: https://www.arduino.cc/en/Reference/ClientStop
Without Newline
Print data to the server that a client is connected to. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters '1', '2', '3').
Read more here: https://www.arduino.cc/en/Reference/ClientPrint
With Newline
Print data, followed by a carriage return and newline, to the server a client is connected to. Prints numbers as a sequence of digits, each an ASCII character (e.g. the number 123 is sent as the three characters '1', '2', '3').
Read more here: https://www.arduino.cc/en/Reference/ClientPrintln
Get Request
Performs a GET request.