Itty Bitty Buggy: Getting Started (mDesigner)

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Revision as of 18:15, 25 October 2018 by Sonny (talk | contribs) (Connecting to Itty Bitty Buggy to mDesigner (Online mode))
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mDesigner software installation must be completed before proceeding to this guide.

The mDesigner software installation guide can be found here for Windows / for Mac

This tutorial will get you getting started with programming Itty Bitty Buggy with mDesigner.

The following topics will be covered:

  • Hardware preparation
  • Overview of mDesigner's user interface.
  • Configuring mDesigner for use with Itty Bitty Buggy.
  • Assembling code blocks (creating a program)
  • Programming Itty Bitty Buggy
  • Online vs. Offline Mode

Hardware Preparation

Assemble Itty Bitty Buggy into it's default Buggy mode with mCenter+ on top of Buggy Base. Ensure the cable is connected to pin D2/D3 on mCenter+ and the other end connected to to Buggy Base. Attached the wheels onto Buggy Base. This hardware configuration will be used in the remaining tutorials.

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Connect the USB cable to Buggy and the other end to your computer's USB port. Switch on Buggy with the power switch.

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mDesigner's User Interface

Here is a quick overview of mDesigner's User Interface. A more in-depth description can be found here.

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Configuring mDesigner for Itty Bitty Buggy

Under the kit selection, select Buggy.

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This allows access to the Buggy control blocks.

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Connecting to Itty Bitty Buggy to mDesigner (Online mode)

Ensure Itty Bitty Buggy is connected to your computer with the USB cable and powered on.

Ensure mDesigner is in Online mode. (If mDesigner is in Offline mode, click on the slider to switch it to Online mode.)
Note: The difference between Online and Offline modes will be covered later.

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Click on the Port Selector. This will list serial devices connected to your computer.

Windows Mac OS
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On Windows,
the port will be listed as COM__ (w/ a number).
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On Mac OS,
the port will be listed as /dev/tty.SLAB_USBtoUART

Click to select the port. The text box will now change from disconnected to connected (or ready).

Note: If you do not see any ports or similar ports, please check if Itty Bitty Buggy is connected to your computer and turned on.

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A special program needs to be uploaded onto Itty Bitty Buggy in order to use it with mDesigner in Online mode.
To upload the special program, use your mouse to hover on the Connected text. This will bring up an option to Flash firmware.

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An upload dialog will appear and Upload Completed once uploading is completed.

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Note: The text on the port selector determines the current status of Buggy's connectivity to your computer.

  • Disconnected: Port has not been selected.
  • Connected: Port has been selected. Not Online mode ready. Flash firmware if you wish to use Online mode.
  • Ready: Port has been selected and Online mode is ready to be used.

Itty Bitty Buggy is now connected and ready to be programmed in mDesigner!

Assembling A Program

To create a program in mDesigner. Simply drag blocks from the Blocks section into the Script section.

First Example

Clicking on a Block Category such as Events or Buggy will bring up the Blocks in that category. This allows you to quickly find the Blocks you need.

For this example, first click on Events under the Block Categories section. Then drag the MDesigner When Click Green Flag block new.png (When Green Flag clicked) block into the Scripts section.

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Next, click on the Buggy category.

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Then drag the IBB mDesigner ColorLED Set Color NoLabels.png (ColorLED - Set Color) block into the Scripts section and snap it under the MDesigner When Click Green Flag block new.png (When Green Flag clicked) block as shown.

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Now, change the color on the IBB mDesigner ColorLED Set Color NoLabels.png (ColorLED - Set Color) block by clicking on the color. Set it to red or to a color of your liking.

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