Itty Bitty Buggy: Getting Started (mDesigner)

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mDesigner software installation must be completed before proceeding to this guide.

The mDesigner software installation guide can be found here for Windows / for Mac


This tutorial will get you getting started with programming Itty Bitty Buggy with mDesigner.

The following topics will be covered:

  • Overview of mDesigner's user interface.
  • Configuring mDesigner for use with Itty Bitty Buggy.
  • Hardware preparation
  • Assembling code blocks (creating a program)
  • Programming Itty Bitty Buggy
  • Online vs. Offline Mode


mDesigner's User Interface

Here is a quick overview of mDesigner's User Interface. A more in-depth description can be found here.

File:Overview of mDesigner Interface.png

Configuring mDesigner for Itty Bitty City

Under the kit selection, select Buggy.

File:Image.png

This allows access to the Buggy control blocks.

File:Image.png


Hardware Preparation

Assemble Itty Bitty Buggy into it's default Buggy mode with mCenter+ on top of Buggy Base. Ensure the cable is connected to pin D2/D3 on mCenter+ and the other end connected to to Buggy Base. Attached the wheels onto Buggy Base. This hardware configuration will be used in the remaining tutorials.

Connect the USB cable