Difference between revisions of "The Use of Crash Sensor"

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(Experiment One: Key Detection)
(Preparation)
 
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*Size  
 
*Size  
**Size of the Switch: 12mm*6mm,
+
**Size of the Switch: 12mm*6mm
 
**Size of the Board: 20mm*20mm
 
**Size of the Board: 20mm*20mm
 
**1.27mm-pitch 4Pin interface connected with Sensorhub  
 
**1.27mm-pitch 4Pin interface connected with Sensorhub  
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|[[Microduino-Crash]]||1||Collision sensor  
 
|[[Microduino-Crash]]||1||Collision sensor  
 
|-
 
|-
|[[Microduino-Color led]]||1||Colored LED sensor   
+
|[[Microduino-Color LED]]||1||Colored LED sensor   
 
|}
 
|}
  
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===Preparation===
 
===Preparation===
*Setup 1:将Connect the interface of Crash with the D6 digital port of Hub. (D6 is also the control pin of the Crash switch, which can be changed freely by users.)
+
*Setup 1: Connect the interface of Crash with the D6 digital port of Hub. (D6 is also the control pin of the Crash switch, which can be changed freely by users.)
 
[[file:mCookie-Crash-sensor.JPG|600px|center]]
 
[[file:mCookie-Crash-sensor.JPG|600px|center]]
*Setup 2:Connect the CoreUSB, HUB and Crash to the computer with a USB cable.  
+
*Setup 2: Connect the CoreUSB, HUB and Crash to the computer with a USB cable.  
[[file:mCookie-strandtext-pc.JPG|600px|center]]
+
[[file:MCookie-Crash-pc.JPG|600px|center]]
  
 
==Debugging==
 
==Debugging==
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[[file:comxx1.JPG|600px|center]]
 
[[file:comxx1.JPG|600px|center]]
 
*You'll the value of " buttonState " is 1 when not pressing or 0 when pressing.  
 
*You'll the value of " buttonState " is 1 when not pressing or 0 when pressing.  
[[file:Crash-one-res.JPG|400px|center]]
 
 
'''*Adopt " digitalRead(XX " to read the key signal, which is digital with the status of "0" or "1".
 
'''*Adopt " digitalRead(XX " to read the key signal, which is digital with the status of "0" or "1".
  
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</source>
 
</source>
 
*The status changes from "1" to "0" when pressing down or from "0" to "1" when releasing. From the data change, you can judge the status.  
 
*The status changes from "1" to "0" when pressing down or from "0" to "1" when releasing. From the data change, you can judge the status.  
*!=”means "Not Equal to", which performs when the press-down value changes.
+
*"!="means "Not Equal to", which performs when the press-down value changes.
 
*Result: Open the serial monitor and you'll see "Control" printed when pressing the key or "Loosen" printed when releasing.   
 
*Result: Open the serial monitor and you'll see "Control" printed when pressing the key or "Loosen" printed when releasing.   
[[file:Crash-two-res.JPG|400px|center]]
+
[[file:Crash-two-res3.JPG|600px|center]]
  
 
===Experiment Three: Pressing status change ===
 
===Experiment Three: Pressing status change ===
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}
 
}
 
</source>
 
</source>
*= !”means "Not equal to". Since the "str" value only exists "True" or "False", every time it runs, the "str" value will change once.   
+
*"= !"means "Not equal to". Since the "str" value only exists "True" or "False", every time it runs, the "str" value will change once.   
 
Press once, the "str" value is True(1) or twice, the value is False(1).   
 
Press once, the "str" value is True(1) or twice, the value is False(1).   
[[file:Crash-three-res.JPG|400px|center]]
+
[[file:Crash-three-res1.JPG|600px|center]]
  
 
===Experiment Four: Short pressing & Long pressing function===
 
===Experiment Four: Short pressing & Long pressing function===
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*When pressing the key, if you don't loosen the key in a certain time, we call it long pressing and vice versa.  
 
*When pressing the key, if you don't loosen the key in a certain time, we call it long pressing and vice versa.  
 
*"short" will be printed in the serial port when short pressing or "long" when long pressing.   
 
*"short" will be printed in the serial port when short pressing or "long" when long pressing.   
  [[file:Crash-long-short-res.JPG|400px|center]]
+
  [[file:Crash-long-short-res4.JPG|600px|center]]
 +
 
 
===Experiment Five: Colored Light Control ===
 
===Experiment Five: Colored Light Control ===
 
*Open Arduino IDE and copy the code into IDE.  
 
*Open Arduino IDE and copy the code into IDE.  
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   {
 
   {
 
     colorWipe(strip.Color(255, 0, 0), 10); //Blue  
 
     colorWipe(strip.Color(255, 0, 0), 10); //Blue  
 +
  }
 
}
 
}
  
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*Connect the Crash sensor to D6 and the colored light to A0.  
 
*Connect the Crash sensor to D6 and the colored light to A0.  
 
[[File:Crash-sensor.jpg|600px|center]]
 
[[File:Crash-sensor.jpg|600px|center]]
*Pressing one time turns on the light or pressing twice turns off the light.  
+
*Pressing one time turns on the light or pressing twice turns off the light.
  
 
==Video==
 
==Video==
  
 
|}
 
|}

Latest revision as of 02:17, 18 September 2017

Outline

It is used for detecting collision. Therefore it can also be called collision signal sensor. Due to different collision direction, we can divide Microduino-Crash into left-Crash and right-Crash.
Crash switch can turn mechanical quantity to electricity. When this sensor collided with an object, it'll cause circuit switch close. So, the circuit loop will be opened, the LED will be lighten and the voltage between the two sides of the sensor will turn high level to low.
Microduino-Crash judges collision by detecting the electrical level between its two side. It can used in limit and anti-collision such as 3D print motor limit switch and robot anti collision.

Specification

  • Electrical specification
    • Operation voltage: 5V
    • Input device
  • Tech parameters
    • Pin description: GND, VCC, signal input and NC(Empty).
    • Digital input
  • Size
    • Size of the Switch: 12mm*6mm
    • Size of the Board: 20mm*20mm
    • 1.27mm-pitch 4Pin interface connected with Sensorhub
  • Connection method
    • Include left-crash and right-crash

Development

Equipment

Module Number Function
mCookie-CoreUSB 1 Core board
mCookie-Hub 1 Sensor pin board
Microduino-Crash 1 Collision sensor
Microduino-Color LED 1 Colored LED sensor
Crash-module.jpg
  • Other Hardware Equipment
    • One USB cable
    • Two sensor cables

Preparation

  • Setup 1: Connect the interface of Crash with the D6 digital port of Hub. (D6 is also the control pin of the Crash switch, which can be changed freely by users.)
MCookie-Crash-sensor.JPG
  • Setup 2: Connect the CoreUSB, HUB and Crash to the computer with a USB cable.
MCookie-Crash-pc.JPG

Debugging

Experiment One: Key Detection

  • Open Arduino IDE and copy the following code into IDE.
#define pushButton  6

int buttonState;

// the setup routine runs once when you press reset:
void setup() {
  // initialize serial communication at 9600 bits per second:
  Serial.begin(9600);
  // make the pushbutton's pin an input:
  pinMode(pushButton, INPUT);
}

// the loop routine runs over and over again forever:
void loop() {
  // read the input pin:
  buttonState = digitalRead(pushButton);//Read the input value of the Crash.
  // print out the state of the button:
  Serial.print("buttonState:");
  Serial.println(buttonState);  //Print the value in the serial port. 
  delay(100);     // 100ms time delay 
}
  • Select the right board and COM port, compile and download.
Uploadcrash1.JPG
Uploadcrash2.JPG
  • Open the serial monitor.
Comxx1.JPG
  • You'll the value of " buttonState " is 1 when not pressing or 0 when pressing.

*Adopt " digitalRead(XX " to read the key signal, which is digital with the status of "0" or "1".

Experiment Two: Press down or Release the Key

  • Open Arduino IDE and copy the following code into IDE.
#define pushButton  6 //Define the control pin of the key. 

int buttonState, num;

// the setup routine runs once when you press reset:
void setup() {
  // initialize serial communication at 9600 bits per second:
  Serial.begin(9600);
  // make the pushbutton's pin an input:
  pinMode(pushButton, INPUT);
}

// the loop routine runs over and over again forever:
void loop() {
  // read the input pin:
  buttonState = digitalRead(pushButton);//Read the input value of the Crash. 
  // print out the state of the button:
  //Print the value when pressing down or releasing the key. 
  if (num != buttonState)
  {
    num = buttonState;
    if (num == 1)
      Serial.println("Loosen");//Release 
    else
      Serial.println("Control");//Press down 
    delay(100);     // 100ms time delay 
  }
}
  • The status changes from "1" to "0" when pressing down or from "0" to "1" when releasing. From the data change, you can judge the status.
  • "!="means "Not Equal to", which performs when the press-down value changes.
  • Result: Open the serial monitor and you'll see "Control" printed when pressing the key or "Loosen" printed when releasing.
Crash-two-res3.JPG

Experiment Three: Pressing status change

  • Open Arduino IDE and copy the following code into IDE.
#define pushButton  6

int buttonState;

boolean str;

// the setup routine runs once when you press reset:
void setup() {
  // initialize serial communication at 9600 bits per second:
  Serial.begin(9600);//Serial communication baud rate
  // make the pushbutton's pin an input:
  pinMode(pushButton, INPUT);
}

// the loop routine runs over and over again forever:
void loop() {
  // read the input pin:
  buttonState = digitalRead(pushButton);//Read the input value of the Crash. 
  if (!buttonState)
  {
    delay(300);
    str = !str;
    Serial.print("str:");
    Serial.println(str);
  }
}
  • "= !"means "Not equal to". Since the "str" value only exists "True" or "False", every time it runs, the "str" value will change once.

Press once, the "str" value is True(1) or twice, the value is False(1).

Crash-three-res1.JPG

Experiment Four: Short pressing & Long pressing function

  • Open Arduino IDE and copy the following code into IDE.
#define pushButton  6

int buttonState, num;

unsigned long button_time_cache = 0;
unsigned long button_time = 0;

boolean button_sta = false;

void setup() {
  // initialize serial communication at 9600 bits per second:
  Serial.begin(9600);
  // make the pushbutton's pin an input:
  pinMode(pushButton, INPUT);
}

void loop() {
  // read the input pin:
  buttonState = digitalRead(pushButton);// Read the input value of the Crash.

  if (buttonState == 0)
  {
    delay(100);
    if (digitalRead(pushButton) == 1 && !button_sta)//Loosen the key and do not enter long pressing, meaning short pressing.
    {
      Serial.println("short");
    }
    else if (millis() - button_time_cache > 1500) //The pressing time is longer than 1.5s, meaning long pressing. 
    {
      button_sta = true;  
      button_time_cache = millis();
      Serial.println("long");
    }
  }
  else  if (buttonState == 1)
  {
    button_time_cache = millis();
    button_sta = false;
  }
}
  • When pressing the key, if you don't loosen the key in a certain time, we call it long pressing and vice versa.
  • "short" will be printed in the serial port when short pressing or "long" when long pressing.
Crash-long-short-res4.JPG

Experiment Five: Colored Light Control

  • Open Arduino IDE and copy the code into IDE.
#define PIN_LED A0
#define PIN_key 6

boolean status=false;

#include <Adafruit_NeoPixel.h>
Adafruit_NeoPixel strip = Adafruit_NeoPixel(6, PIN_LED, NEO_GRB + NEO_KHZ800);

void setup() 
{
  pinMode(PIN_key, INPUT);
  pinMode(PIN_LED, OUTPUT);

  strip.begin();	// Initialize the LED
  strip.show(); // Initialize all pixels to 'off'
}

// the loop function runs over and over again forever
void loop() 
{
  if(!digitalRead(PIN_key))
  {
    delay(100);
    if(!digitalRead(PIN_key))
    {
      status=!status;
    }
  }

  if(status)
  {
    colorWipe(strip.Color(0, 0, 0), 10);	//Close the light  
  }
  else
  {
    colorWipe(strip.Color(255, 0, 0), 10);	//Blue 
  }
}

// Fill the dots one after the other with a color
void colorWipe(uint32_t c, uint8_t wait) 
{
  for(uint16_t i=0; i<strip.numPixels(); i++) 
  {
    strip.setPixelColor(i, c);
    strip.show();
    delay(wait);
  }
}
  • Connect the Crash sensor to D6 and the colored light to A0.
Crash-sensor.jpg
  • Pressing one time turns on the light or pressing twice turns off the light.

Video