Difference between revisions of "Microduino-Joypad-Standard Game TV-Game"
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(→Game 2:怪物战斗) |
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[[File: Microduino-Joypad-Standard_AV.jpg|800px|center|thumb]] | [[File: Microduino-Joypad-Standard_AV.jpg|800px|center|thumb]] | ||
− | ===Game | + | ===Game 2:Monster Rivals=== |
− | * | + | *Push left or right button to enter; |
− | * | + | *Move the left or right stick to run, left or right button to fire; |
− | * | + | *You cannot be hit by monsters, or you'll lose lives; |
− | * | + | *When shoot down a monster, you can add one live afterwards; |
− | * | + | *When “GAME OVER”, push left or right stick/button to restart. |
[[File: Microduino-Joypad-Standard_gw.jpg|800px|center|thumb]] | [[File: Microduino-Joypad-Standard_gw.jpg|800px|center|thumb]] | ||
Revision as of 07:04, 26 November 2014
ContentsOverviewUse Microduino-Joypad-Standard to play classic TV games PrincipleUse Core module,in PAL or NTSC formats as audio output,by using Microduino-Joypad-Standard as control signals to play TV games List of Materials
Document Download
Code:https://github.com/Microduino/Microduino_Tutorials/tree/master/Microduino_Joypad/Joypad_TVout Debugging
when download complete,choose AV mode on TV,now it's time to PLAY! Game TestGame 1:Break the Bricks
Game 2:Monster Rivals
Game 3:玛丽
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